Wednesday, 27 January 2016

                                             ANALYSIS OF MOVIE INCEPTION

Today we have been analysing a scene of the movie inception.

Camera work:
- We can see a clear over the shoulder shot when they are having a conversation in the first scenes, when they are drawing.
- Extreme close-up shot. When she wake up and we can see her surpeising face.

Editting:
- Crosscutting. When the protagonist is talking about his dreams and we see a scene of his dreams while they continuou talking.
- Slow motion. In the scene where the objects are flying.

Mise-en scene:
- Props. The props of the scene where showing the picture of the woman are the pen, the notebook, the hand and the picture.
- Custome. The actors wear an informal custome all the film.

Sound:
- Diegetic sound. Are for example, the conversations or dialogues.
- Non-diegetic sound. The noise that the earthquake make.

Thursday, 14 January 2016

CAMERA WORK:
-Wide shot. Show a wide view of the scene.


- Close-up shot. Show someone from shoulders up.


- Master shot. Show were characters/ objects are positioned in a scene.


- Aerial shot. Filmed from the air.


- Over the shoulder shot. Just what it says.


-Two-shot. Show two people.


- Long shot. Show someone from head to toes.


- High angle. Camera looks down on someone showing inferiority.


- Low angle. Camera looks up at someone showing superiority.


- Canted angle. Camera at a slanted angle.


Movemets:

- Pan. Moves from side to side.

-Tilt. The camera moves up and down.

-Track. Follows a person or an object.

- Crane. Moves up or down on a crane.

- Steadicam. Creates a gliding effect.

- Zoom. In or out.

- Reverse zoom. Out or in.

EDITTING TECHNIQUES:

- Shot-reverse-shot. Back and forth between people in a conversation.



- Action match. Cutting to show another angle of the scene.


- Crosscutting. Show two actions happening simultaneously.

- Slow motion. Just what it says.

- Graphic match. Similar shape or colour.


- Eyeline match. Showing first a person looking something and the next scene is the object the person was looking at.


- Superimposition. Just what it says.



Today i am going to talk about MISE-EN-SCENE.

-Location. Where the scene takes place. In this image we can see that the location is a normal bathroom.



-Set design. How the setting is designed.

-Custome. Clothes worn by the actors. In this image we can appreciate that the custome of this actor is a famous superhero (superman).



-Make-up. Just what it said.

-Props. Objects used in the scene. In this image we can see that the props are the head of the animals.

 

-High key lighting. Bright lighting.



-Low key lighting. Dark lighting.





Today i am going to talk about sound techniques.

-Diegetic sound. Sound originating from a source in the scene, for example:
          -Voices of characters.
          -Sounds made by objects in a story.
          -Music represented as coming from instruments in the story space.

-Non-diegetic sound. Sound added in postproduction.
         -Narrators comentary.
         -Sound effects which is added for the dramatic effect.
         -Mood music

-Sound motif. A sound of piece of music associated with a character, place or theme. The sound motifs condition the audience emotionally for the intervention, arrival or actions of a particular character. The sound motifs can be very useful in the rough cut, where they help clarify the narrative functions of the characters and provide a sound association for those characters as we move through the story.

-Voiceover. Dialogue spoken by an unseen character over related images.

-Ambient sound. Background noise.



Wednesday, 13 January 2016

Today i am going to talk about editing techniques.
-Cutting. Is the process where one shot is replaced on screen immediately by the next.
In this image we can see a perfect example of a cutting technique. There is a cut when the camera jump from a perspective to another.


-Shot/reverse shot. Cutting back and forth between people in a converrsation.
We can see in this picture a good example of a shot reverse shot technique. We can see how the the camera focus one person and then the other in middle of the conversation.







-Eyeline match. Cutting to show what a character is looking at. In this image we can see how thw woman is looking first the global perspective of the frame and then focus her eyes onto a special part of it.



-Graphic match. A similar shape or colour linking two consecutive shots.Is a cut in film editing between either two different objects, two different spaces, or two different compositions in which objects in the two shots graphically match, often helping to stablish a strong continuity of action and linking the two shots metaphorically.




-Action match. Cutting to show another angle of the scene. In this image we can see different angles of the same action scene and it is a wonderfull example of an action match.




-Jump cut. Cutting out the middle section of a shot. Is a cut in film editing in which two sequential shots pf the same subject are taken from camera positions that vary only slightly. This type of edit gives the effect of jumping forwards in time.





-Crosscutting. Cutting back and forth between two or more scenes happening simultaneously. Is an editing technique most often used in films to stablish action occurring at the same time in two different locations. In a cross-cut, the camera will cut away from one action to another action, which can suggest the simultaneityof these two actions but this is not always the case.



-Dissolve. One shot fades out as the next shot fades in. Is a gradual transition from one image to another.




-Fade out/fade in. The image fades out  to a blank screen , or fades in from a blank screen.



-Superimposition. One image is placed on top  of another image.



-Slow motion. Just what it says.



-Long take. A single continuous shot that does not cut for an unusual length of time(over a minute).

-Fast paced/slow paced editing. When the editing is fast paced the action will cut rapidly from shot to shot with each shot lasting only a few seconds. Slow paced editing will involve limited cutting from shot to shot.




Today i am going to talk about camera movements.
-Pan.
The camera move from side to side.

-Tilt.
The camera moves up and down.


-Track.
The camera follows a person or an object.
In this image we can see how the camera can follow the movement of an object or a person by this mechanism.


-Crane.
The camera moves up or down on a crane.
In this image we can see perfectly how the camera can firm the movement down or up of an object or a person.


-Steadicam.
The camera is strapped to camera operators body creates a gliding effect.
In this image we can see how the camera is perfectly addapt to the man.

-Zoom.
The camera zooms in or out.
In this ocasision i am going to speak about camera angles.
-High angle.
Is a cinematic technique where the camera looks down on the subject from a high angle and the point of focus often gets "swallowed up". Shows the subject from above, the camera is angled down towards the subject. This has the effect of diminishing the subject, making them appear less powerful, less significant or even submissive.
-Low angle.
Is a shot from a camera angle positioned low on the vertical axis, anywhere below the eye line, looking up. Psychologically, the effect of the low-angle is that it makes the subject look strong and powerful.

Today i am going to talk about the camera angles.

-High angle.
The camera looks down on someone. High-angle shots can make the subject seem vulnerable or powerless when applied with the correct mood, setting, and effects. In film, they can make the scene more dramatic.




-Low angle.
The camera looks up at someone. Psychologically, the effect of the low-angle shot is that it makes the subject look strong and powerfull.





-Canted angle.
The camera is at a slanted angle. Is a type of camera shot where the camera is set at an angle on its roll axis so that the shot is composed with vertical lines at an angle to the side of the frame, or so that the horizon line of the shot is not parallel with the bottom of the camera frame.